Wiki — Quest Autopilot

The Quest Autopilot automatically walks your character to quest NPCs, accepts quests, navigates to kill targets, and turns in completed quests — perfect for idle play.

How It Works

  1. Open the Quest Log panel and click Autopilot on any available quest.
  2. The server pathfinds your character to the quest-giving NPC and accepts the quest.
  3. For kill tasks: the autopilot walks to the target monster's spawn zone and hunts until the kill count is met.
  4. For fetch quests: the autopilot walks to the quest chest location and loots the item.
  5. For talk/travel quests: the autopilot walks to the destination NPC and completes the dialogue.
  6. Once complete, the autopilot returns to the NPC to turn in the quest and claim rewards.

Limitations

  • Group quests are skipped — the autopilot will not attempt quests flagged as group content.
  • AFK penalty applies: While autopilot is active, the 0.6x AFK XP multiplier is in effect.
  • Combat is required: The autopilot does not bypass combat — your character fights monsters normally along the way.
  • Quest gates: If a quest requires a prerequisite quest, the autopilot will attempt the prerequisite first.

Main Story Autopilot

  • The autopilot can chain through the Main Story (MS) quests automatically.
  • It follows the linear prerequisite chain from Q71 through Q115.
  • Each quest is completed in sequence: accept → hunt/fetch → turn in → next quest.

Tips

  • Equip healing potions before starting autopilot — your character may take damage during hunts.
  • Higher movement speed (haste spells, boots of haste) speeds up travel between NPCs and zones.
  • The autopilot works alongside the Bot panel — both can be active simultaneously.
  • Check the Quest Tracker overlay to monitor autopilot progress in real time.
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