Wiki — Guild System
Form guilds, recruit members, wage wars, and build a community. Guilds provide social structure and competitive gameplay.
Creating a Guild
- Use the Create Guild action to found a new guild.
- You become the guild leader automatically.
- Guilds have a name, MOTD (message of the day), and member list.
Guild Ranks
| Rank | Permissions |
|---|---|
| Leader | All permissions: invite, kick, set MOTD, declare/end wars, disband guild |
| Vice Leader | Invite, kick (below vice), set MOTD |
| Member | Guild chat access, guild channel |
Guild Management
- Invite: Send a guild invite to a player by name.
- Accept Invite: Accept a pending guild invitation.
- Kick: Remove a member from the guild (leader/vice only).
- Leave: Leave the guild voluntarily.
- Set MOTD: Update the guild message of the day (leader only).
- Disband: Dissolve the guild entirely (leader only).
Guild Wars
Guilds can declare war on each other. During an active war:
- War participants can attack each other freely — no skull penalties, no level restrictions.
- Each kill increments the killing guild's war score.
- War ends when the kill limit is reached or either leader ends the war.
- Declare War: Leader sends a war declaration (target guild must accept).
- Accept War: Accept a pending war declaration.
- End War: Either leader can end the war at any time.
Guild Channel
Each guild has a private chat channel automatically. Only guild members can see and send messages in the guild channel.